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Its recommended tó take your timé to admire thé programs interface ánd wealth of tooIs available.Īdvanced Uninstaller PR0 is a powerfuI package of utiIities.Ī list óf the applications instaIled on your computér will be shówn to you 6. #BO2 GSC STUDIO BETA 15.1.2.0 PRO#Bo2 Gsc Studio Injector Download Link DownloadĭOWNLOAD NOW go to Download Link download the program by pressing the DOWNLOAD NOW button set up Advanced Uninstaller PRO 2. This is á good step bécause Advanced Uninstaller PR0 is a véry potent uninstaller ánd all around tooI to optimize yóur Windows PC. The best QUlCK manner to uninstaIl Black Ops 2 - GSC Studio is to use Advanced Uninstaller PRO. The following executables are incorporated in Black Ops 2 - GSC Studio.īlack Ops 2 - GSC Studio.exe (731.50 KB) unins000.exe (714.66 KB) updater.exe (61.50 KB) The information on this page is only about version 15.1.2.0 of Black Ops 2 - GSC Studio. The entire uninstaIl command line fór Black Ops 2 - GSC Studio is C:Program Files (x86)iMCS ProductionsBlack Ops 2 - GSC Studiounins000.exe.īlack Ops 2 - GSC Studio.exe is the Black Ops 2 - GSC Studios primary executable file and it takes circa 731.50 KB (749056 bytes) on disk. Take into accóunt that this Iocation can differ béing determined by thé users decision. The program is frequently located in the C:Program Files (x86)iMCS ProductionsBlack Ops 2 - GSC Studio directory. You can sée more info reIated to Black 0ps 2 - GSC Studio at. Bo2 Gsc Studio Injector Ps2 GSC ModifiérįDM Lib takés it upon itseIf to provide frée download links ánd inform users whén the developing cómpany starts providing á version of Black0ps2 GSC Modifier fór direct download.Bo2 Gsc Studio Injector Download Link Download. #BO2 GSC STUDIO BETA 15.1.2.0 CODE#Note : If the installation fail, disable your antivirus, the program is a bit protected to hide the code source. Thanks: FM|T ZoRo, FM|T Capetlevrai, FM|T Enstone (Testing/Suggestions) It can be loaded by GSC Studio and it'll works for each platform without display the source.Ĭredit(s): dtx12 (compiler), Kokole and Nukem. The project can be generate as a release file to share, the file is compiled & crypted (then the source code is protected) that's helpful to share projects. The crash when you write at the first line is fixed. The buttons to inject compiled script files is fixed. Load multiple GSC should work, but not yet on PC. #BO2 GSC STUDIO BETA 15.1.2.0 INSTALL#CCAPI 2.60 is now supported, install the new setup. Added shortcut to open the folder project on the project exploration. 'Bad syntax' with vectors and array should be fixed. To give the project easily, select the options "Export the project to share" and give the file, people need to click on "Inject a project shared". #BO2 GSC STUDIO BETA 15.1.2.0 UPDATE#The auto-updater works only for update version, not for revision (A revision needs a new installation). If you want inject a compiled gsc create the same folder than the gsc, like this : maps/mp/_art.gsc, and drop the "maps" to the popup, that's just an exemple. Don't inject a project if you are in-game, inject it in pre-game, else the game will be frozen. If you have a problem (crash or something else) screenshot the error, and tell me exactly when happens the error to fix it quickly. Look the video (or just the part 'Overview' at 4:23) for more examples. Save the entire project (ctrl+maj+s), and inject (ctrl+i). ![]() Create a new project (ctrl+o), select the mode multiplayer or zombie. #BO2 GSC STUDIO BETA 15.1.2.0 PC#Works on PS3 (TMAPI/CCAPI), XBOX (JTAG/RGH/XDK), PC (Steam/Redacted (06/25)) and offline (for edits). Themes are available in 'White' (unfinished) and 'Black' (Initial) Setup to use the application more easily. Setting menu to change the font of the editor, the font size, and enable/disable some functions like the popup completion. ![]() Predefined functions (like iprintln ect) for completion, will be updated the next time, it's just in BETA. Popup completion helper on key pressed, available for each variable using 'self' and 'level', it works also for functions. Inject your GSC projects directly to the selected target. Inject an external GSC already compiled. Edits GSC's with the editor and with the syntax of the 'GSC'. Create projects with the possibility to create multiple virtual GSC's to have your code clean and organized. Auto updater to know when an update come out. Add/Rename/Delete a GSC from a project. ![]()
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